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It has nothing to do with the Treasure Realm, which has a very small chance to open once you kill the gob. Is this true that you need a key to get into the treasure realm? Since about 2.1.1 all goblins show on map and when you see them, until you initiate, there is an open portal until you initiate, then the portal will disappear. They also said that you have to kill Diablo 30 times or so for the key, but I can't find any information anywhere about needing a key for the treasure goblin realm. I asked in general about what may have happened and I was told that the portal to the treasure realm appears after you kill a goblin and that you need a key to enter it. I engaged the goblin, the portal went away and there was no portal when I killed him. It had a portal open before it saw me and before I even engaged it, and the goblin itself showed as a different icon on my map. Mind that, Wizards! Originally Posted by Blizzard ( Blue Tracker / Official Forums) So I encountered a goblin while running campaign on my HC seasonal.
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#AURIEL DIABLO COSPLAY PATCH#
While we're at it, I'd like to point out a useful undocumented Patch change - Black Hole no longer disables those pesky Goblins. Some players think that a Goblin's initial portal has some relation to it - when it reality it doesn't have any. While a great change, some myths surrounding how Greed's Realm opens when killing a Goblin have risen because of that. In the recent patch, a quality of life change was implemented so that players can more easily see goblins.
#AURIEL DIABLO COSPLAY PC#
I know this may not necessarily help out folks who have no intention of playing the PC versions of our games, but I did want to offer that supplementary information as it may be useful down the road.
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#AURIEL DIABLO COSPLAY CODE#
Please be aware that any BlizzCon or Virtual Ticket code that is added to a account will automatically unlock the bonus appearances for PC licenses that are upgraded to Reaper of Souls (this applies even if the code is added before the game license is upgraded). Originally Posted by Blizzard ( Blue Tracker / Official Forums) Hi everyone, just want to quickly clarify that the BlizzCon transmogrification appearances will only be available in the PC version of the game. A blue post came up today to clarify that the Blizzcon exclusive weapon transmogs will be available only for the PC version of Reaper of Souls. It’s a little too early to share any details just yet (sorry for the tease!), but we just wanted you to know that there will be opportunities down the road to put the gems you’ve crafted to good use beyond just socketing your gear. We’ve plans for the future to add more uses for high level gems. That said, thanks for the great feedback and criticism. In the end, we want you to be able to enchant your jewelry (particularly now that Legendary gems are in the game), so reducing the cost was the best possible decision-not only for the long-term health of the game, but for your immediate enjoyment too. While the previous cost was intended to be limiting, for many players it ended up being prohibitive. The goal in reducing the gem cost for Rings and Amulets from a Flawless Imperial gem to an Imperial gem was to give more players the opportunity to enchant their jewelry more often. I wanted to jump in to give you an idea of where our thinking is on this right now. Thanks for sharing your thoughts on this. Originally Posted by Blizzard ( Blue Tracker / Official Forums) Hey there, Boozor. Tyvalir shared with us today some thoughts on the recent gem changes, and hinted at more future tweaks, suggesting that those high level gems will not be wasted. It appears that the recent change to gem enchant cost for Jewelry did not resonate well with all players, in particular those who had recently converted a lot of their Gems.
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